Ihab Saad – Precedence Diagramming Method PDM

Ihab Saad
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The speakers discuss the activity on the node network in construction management, including the concept of "active event" and " radiant event" methods. They explain the concept of "active event" and how it will affect the network, including the use of SS for start to finish activities and SS for start to finish activities. They also discuss the calculation of free float and the method used to calculate it.

AI: Summary ©

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			Music,
		
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			welcome to another class in
construction management, 324,
		
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			construction planning and
scheduling. And today we're going
		
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			to start discussing another
scheduling technique, which is
		
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			activity on node, also known as
precedence diagramming method, so
		
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			either known as AON activity on
node or presence Diagramming
		
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			Method, PDM, last time we
discussed ADM activity on arrow,
		
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			or AOA activity on arrow, or ADM
Arrow Diagramming Method, and we
		
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			learned about the network flow
from left to right. And we learned
		
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			about the not the nodes that
represent the start event and the
		
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			finish event of the activity, and
the line connecting these two
		
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			nodes representing the activity
itself. And we learned about some
		
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			of the difficulties representing
activities that start at the same
		
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			time finish at the same time, and
having a common predecessor or a
		
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			common successor. And we had to
resort to using the dummy
		
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			activities in this case. And
another problem with ADM is that
		
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			it only allowed for one type of
relationship linking the
		
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			activities, which is commonly
known as finish to start, where
		
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			the successor has to start, only
after the predecessor was
		
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			complete. While this is not always
the logic connecting the
		
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			activities in the construction
industry, we had to look for
		
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			another alternative, especially
also with the dummy activities not
		
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			being the most intuitive thing to
understand. We needed to look at a
		
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			better way of representing
activities. And that basically was
		
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			the reason why activity on node or
presence Diagramming Method
		
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			started.
		
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			So we're going to discuss what's
the activity on node network.
		
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			We're going to discuss the network
calculations for AON or PDM
		
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			networks. We're going to look at
the presence diagrams, and we're
		
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			going to look the precedence
diagram calculations, which are
		
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			going to be pretty much the same
as the ones in Arrow Diagramming
		
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			Method.
		
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			So this PDM, or presence
Diagramming Method, also known as
		
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			activity on node network, instead
of the activity being represented
		
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			by two nodes with an arrow
connecting them, so all of these
		
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			three entities represented the
activity the activity, we're going
		
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			to consolidate all the information
about the activity into one box,
		
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			and that box is going to be the
activity itself, rather than the
		
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			line. The lines, in this case,
that you can see on the screen,
		
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			represent the relationship between
the activities. So it uses the
		
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			node or box to represent the
activity, as opposed to the arrow
		
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			used with the activity. On arrow
or AOA network, the arrows
		
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			represent logical relationships,
and their length does not reflect
		
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			any special meaning. So again,
this is not drawn to scale. The
		
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			length of all the arrows are
pretty much the same, so it does
		
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			not represent any special
significance. And the good
		
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			advantage that we have in presence
diagramming method is that we do
		
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			not have any dummy activities. So
when you look, for example, at a
		
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			Gantt chart or a bar chart that
has five bars representing five
		
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			activities, the translation is
going to be one to one. Each bar
		
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			is going to be translated into one
activity. We could not do that in
		
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			Arrow Diagramming Method, because,
in case you had some activities
		
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			overlapping, or you had some lag
between the activities, you had to
		
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			introduce another activity to
represent that lag, or you had to
		
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			break the activity into more than
two sections to represent the
		
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			overlap. So here in presence
diagramming method, it's much
		
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			easier that every bar is
represented by a box in this case.
		
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			So what we have here, for example,
is a box representing the
		
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			activity, showing the ID of the
activity, number 10, the name of
		
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			the activity mobilized, and the
duration of the activity, followed
		
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			by another successor, or actually
two successors, number 20 and
		
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			number 30 begin construction and
side fencing two days and three
		
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			days respectively. And here it
shows the relationship between the
		
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			activity. Looking at the box,
we're going to find out that the
		
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			box has basically two vertical
lines, the left side and the right
		
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			side. Since we already agreed that
the network is always going to
		
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			flow from left to right. We're
going to call this left side the
		
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			start side of the activity,
whereas the right side is going to
		
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			be the finish side of the
activity. Now looking at the line
		
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			connecting two consecutive
activities, like 10 and 20 or 10
		
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			and 30, we're going to find that
it starts from the right side of
		
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			the activity, which is called the
finish side and ends at the left
		
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			side of its successor, which is
called the start side. Therefore
		
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			this relationship is going to be
called Fs, or finish to start,
		
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			because it starts from the finish
side and ends at the start side of
		
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			the successor. And here we have
the number zero.
		
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			Two which shows that there's no
lag between these two activities,
		
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			which means activity 20 is going
to start as soon as activity 10 is
		
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			complete. Now whether we add this
zero or not is basically
		
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			redundant. So if we had zero, then
it means it starts immediately. If
		
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			we do not add anything, it should
be understood as exactly the same
		
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			thing. So the relationship between
10 and 30 is exactly the same as
		
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			between 10 and 20. It's still
finished to start with zero lag.
		
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			We did not have to add that
because, again, this should be
		
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			understood from the flow of the
network. If, however, we add any
		
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			positive number or negative
number. Here we're going to see
		
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			what's the significance of these
numbers in a couple of slides.
		
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			The network should start with one
node and end with one node, as we
		
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			have done before.
		
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			As usual, it flows from left to
right, therefore the arrowhead is
		
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			redundant. Activities can only be
linked either from the start side
		
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			or from from the finish side, or
sometimes from both. We're going
		
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			to see that in a few minutes, we
can never connect the activities
		
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			from the middle of the box. That
would be a big mistake to connect
		
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			the activities from anywhere other
than the start side or the finish
		
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			side. Of
		
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			the concept of legs and leads.
Legs and leads are pretty much the
		
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			same thing, by the way, legs and
leads if you're looking, for
		
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			example, at two
		
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			cars in a race car, and one of
them is ahead of the other by,
		
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			let's say, a couple of yards, or
whatever, in a very fast NASCAR
		
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			racing for example, you can say
that the car number one is leading
		
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			car number two by two yards. Or
you can say that car number two is
		
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			lagging by two yards behind car
number one. So basically, the lead
		
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			and the lag are exactly the same
thing, depending on it only varies
		
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			depending on where are you looking
from. If you're looking from the
		
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			one that's ahead, you say we are
leaving. Or if you're looking from
		
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			the one you're that's behind, you
say we are lagging. So a lag is a
		
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			minimum waiting period between a
start or an end finish
		
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			of an activity and the start or
end of its of its successor. So
		
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			for example, a large concrete slab
or the rebar can start after the
		
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			start of four work, but not
necessarily wait for its
		
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			completion. I have a large
concrete slab for a warehouse, for
		
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			example, a slab on grade, and the
activities are going to be
		
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			basically four work for the sides
of that slab, or even if it's a
		
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			suspended slab, not necessarily a
slab on grade, if it's a suspended
		
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			slab, then we have the formwork,
and then we place the rebar, we
		
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			place the mechanical electrical
inserts, and then we place the
		
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			concrete. Now if it's a large
slab, you don't have to wait for
		
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			the whole formwork to be done to
start working on either the rebar
		
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			or the mechanical electrical
inserts. You can start a little
		
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			bit after the start of the
formwork, when you have enough
		
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			work to do. So you don't have to
wait until the formwork is
		
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			complete. Therefore, in this case,
we say that the rebar is going to
		
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			start after the start of the
formwork, not necessarily after
		
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			the completion of the formwork. It
does not have to wait until the
		
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			completion of the formwork. So in
this case, the relationship is
		
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			going to be a start to start, but
there's going to be some lag. You
		
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			cannot start on the same day. You
have to not to have enough buffer.
		
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			You have to have enough work done
on the formwork in order to be
		
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			able to start the rebar. So the
arrow networks cannot accommodate
		
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			a lag, and this is the main reason
for falling out of favor,
		
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			especially in the construction
industry, a lead is the same as
		
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			the lag looked at from the
opposite side. And overlap, on the
		
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			other hand, is a negative lag. So
think about it for a second if you
		
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			say that activity number two
starts three days before the
		
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			completion of activity number one,
which means there's going to be an
		
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			overlap of three days between the
durations of these two activities.
		
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			So as if we are moving in the
opposite direction, therefore is
		
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			going to be a negative lag. Lag is
usually going to be a positive
		
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			number. Overlap is going to be a
negative number.
		
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			So when we look at the node
diagram drawing, nodes should be
		
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			drawn as squares or as rectangles.
Basically do not connect the nodes
		
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			from the top or the bottom. So
this is wrong. And this is wrong
		
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			because again, we mentioned that
the relationship is going to start
		
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			either from the start or the
finish of the activity. So this is
		
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			somewhere in the middle, which
does not mean mean anything,
		
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			especially that the boxes are of
the same size, and the location of
		
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			the line does not represent any
scale.
		
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			So connect size only. The left
side represents the start side and
		
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			the right side represents the end
or the finish side.
		
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			Left to right, we're going to
start moving from right to left.
		
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			Instead of adding durations, we're
going to subtract duration. Now
		
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			we're going to have another
element, which is the element of
		
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			lags and overlaps. The lag, as we
said, is going to be a positive
		
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			number, so it's going to be added
as we move forward. And the lag,
		
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			which used to be a positive number
added in the forward pass is going
		
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			to be subtracted in the backward
pass. On the other hand, the
		
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			overlap, which we mentioned, is
going to be a negative number, so
		
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			the overlap is going to be
subtracted in the forward pass,
		
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			and when we reverse go in the
backward pass, we're going to add
		
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			the overlaps again. Don't worry
about that. We're going to see a
		
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			numerical example on network
calculations, which is going to
		
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			illustrate this issue, and it's
going to be extremely
		
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			straightforward. So the early
start of an activity is equal to
		
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			the maximum of the early finishes
of all of its predecessors, plus
		
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			any lag or overlap that's going to
be affected in and the early
		
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			finish of an activity is equal to
its early start plus its duration
		
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			in the backward backward pass
		
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			running from right to left. It's
used to determine the late finish
		
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			and the late start of each
activity. Late finish of the
		
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			activity is equal to the minimum
of the early finishes of all of
		
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			its predecessors minus lag of
overlap. Late start of the
		
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			activity is equal to late finish
minus duration. Again, exactly the
		
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			same rules that we used for Arrow
Diagramming Method.
		
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			Now again, we're going to be faced
with the issues of floats, as we
		
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			learned last time we had total
float and free float and we talked
		
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			about something called interfering
float, which we're not going to
		
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			use. So here we're going to focus
primarily on total float and free
		
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			float, the definition is exactly
the same. The total float is the
		
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			amount of time by which a non
critical activity can be delayed
		
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			without delaying the whole
project. Whereas the free float,
		
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			we're going to change the last
couple of words, it's the amount
		
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			of time by which a non critical
activity can be delayed without
		
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			delaying its immediate successor.
We're not looking to the end of
		
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			the project. We're just looking
for the immediate successor. And
		
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			as we agreed last time, also the
free float is a subset of the
		
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			total float, which means the free
float can never exceed the total
		
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			float. Remember that quite well,
because this is one of the common
		
00:17:40 --> 00:17:44
			mistakes that I usually see on
assignments and on exams, someone
		
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			giving a total float of three and
a free float of five that can
		
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			never happen. The maximum of the
free float can be equal to the
		
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			total float of the activity. The
minimum for the free float, it can
		
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			be equal to zero. The free float
can never be a negative value
		
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			again. Remember that, because this
is another common mistake. So the
		
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			free float has boundaries. The
lowest one is zero, the highest
		
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			one is equal to the total float of
the activity. Activities whose
		
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			total float is zero are on the
critical path. And if an activity
		
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			is on the critical path, by
default, its total float is zero,
		
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			and if the total float is zero,
then definitely the free float is
		
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			also going to be equal to zero,
because it cannot exceed the total
		
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			float, and it cannot be a negative
value. Therefore the only value
		
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			left is zero.
		
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			To calculate the total float, the
total float is equal to the late
		
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			finish minus the early finish, or
the late start, minus the early
		
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			start. So again, you calculate it
from either side of the activity,
		
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			late minus early for the same
side, late start minus early
		
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			start, or late finish minus early
finish.
		
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			Now for the free float, it's
little bit more complex when it
		
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			comes to PDM, because we may have
different types of relationships,
		
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			we may have lags and overlaps and
so on and so forth. So I invented
		
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			a method to calculate the free
float, and it's called the sad
		
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			method to calculate the free
float. And if you follow it,
		
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			you're going to find that it's the
simplest and easiest way to
		
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			calculate the free float of an
activity.
		
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			The free float of an activity is
equal to the total float of that
		
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			activity minus the largest total
float of any of its immediate
		
00:19:33 --> 00:19:38
			successors. Listen again. It's
equal to the total float of the
		
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			activity minus the largest of the
total floats of any of its
		
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			immediate successors. So if we
have an activity, having a total
		
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			float of five,
		
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			and its immediate successors have
total floats of five, three and
		
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			six.
		
00:19:57 --> 00:19:59
			So in this case, according to the
Saad method.
		
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			So the free float of this activity
is equal to five minus the largest
		
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			total float of five, three and
six, which is six, five minus six
		
00:20:08 --> 00:20:13
			is negative one. But we just said
that the free float cannot be
		
00:20:13 --> 00:20:16
			negative. In case you get a
negative value, put the free float
		
00:20:17 --> 00:20:21
			equal to zero. So another example,
if an activity has two immediate
		
00:20:21 --> 00:20:25
			successors. The first activity has
five days of total float. Its
		
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			immediate successors have floats
of three and two. Then the free
		
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			float of this activity is equal to
five minus the larger of the three
		
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			and two, which is three. So five
minus three, that gives two days
		
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			of free float for that activity.
		
00:20:42 --> 00:20:44
			So there's a general
		
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			understanding on how to draw the
activities in the network, and
		
00:20:49 --> 00:20:53
			it's something like this box here,
where we divide it primarily into
		
00:20:53 --> 00:20:57
			seven components, seven
compartments. In the middle here,
		
00:20:57 --> 00:21:00
			we're going to have the activity
ID or its description. What is
		
00:21:00 --> 00:21:04
			that activity about? And in the
middle, at the bottom, we're going
		
00:21:04 --> 00:21:07
			to have the duration, which is
going to be given or calculated
		
00:21:07 --> 00:21:10
			primarily. And then, based on
that, we're going to perform our
		
00:21:10 --> 00:21:13
			calculations. We're going to
calculate the early start plus
		
00:21:13 --> 00:21:17
			duration gives the early finish,
the late finish minus duration
		
00:21:18 --> 00:21:23
			gives the late start, late start,
minus early start, or late finish,
		
00:21:23 --> 00:21:27
			minus early finish, is going to
give the total float. So the only
		
00:21:27 --> 00:21:31
			number that we start with is the
duration, and based on the
		
00:21:31 --> 00:21:35
			duration which we acquire from Q
over P, remember that very simple
		
00:21:35 --> 00:21:39
			equation that we said is always
going to be with us, Q divided by
		
00:21:39 --> 00:21:43
			P, Q, the amount of work to be
done divided by P, the lowest
		
00:21:43 --> 00:21:46
			production rate of any of the
resources involved in that
		
00:21:46 --> 00:21:51
			activity. So q over P gives the
duration, and from that, we can
		
00:21:51 --> 00:21:55
			calculate all the other dates for
that activity, depending on the
		
00:21:55 --> 00:21:59
			relationship linking this activity
to other activities.
		
00:22:00 --> 00:22:04
			President's network, some people
would would like to make a
		
00:22:04 --> 00:22:05
			distinction between
		
00:22:07 --> 00:22:10
			Aon and precedence. I do not
usually make the distinction. I
		
00:22:10 --> 00:22:15
			consider them the same thing. So
precedence network have these four
		
00:22:15 --> 00:22:20
			types of relationships, finish to
start, start to start, finish to
		
00:22:20 --> 00:22:22
			finish and start to finish.
		
00:22:24 --> 00:22:28
			So besides relationship types,
each relationship can be
		
00:22:28 --> 00:22:33
			accompanied by a lag or overlap
value. So if it's a finish to
		
00:22:33 --> 00:22:38
			start with lag, meaning that the
successor is going to start three
		
00:22:38 --> 00:22:42
			days after the completion of the
predecessor. Examples for that. We
		
00:22:42 --> 00:22:44
			have placed the concrete for a
slab,
		
00:22:45 --> 00:22:49
			and the next activity is to remove
the four more for that slab. Of
		
00:22:49 --> 00:22:52
			course, we cannot remove the four
more. As soon as we have finished
		
00:22:52 --> 00:22:56
			placing the concrete, we have to
wait for this concrete to have
		
00:22:56 --> 00:23:00
			setting, initial setting, and part
of the permanent setting
		
00:23:00 --> 00:23:04
			dependent, dependent on the code,
depending on the span, depending
		
00:23:04 --> 00:23:07
			on the concrete mix, depending on
the weather and other conditions
		
00:23:07 --> 00:23:12
			and so on. So we have to wait, for
example, let's say a week after
		
00:23:12 --> 00:23:15
			the concrete has gained enough
strength before being able to
		
00:23:15 --> 00:23:19
			remove the formal so in this case,
we're going to say that removal of
		
00:23:19 --> 00:23:23
			four work is gonna lag seven days
after the completion of placing
		
00:23:23 --> 00:23:28
			that concrete slab. The lag values
indicate the amount of delay
		
00:23:28 --> 00:23:31
			between the two elements of the
relationship described by the
		
00:23:31 --> 00:23:35
			relationship type. So if it's a
start to start, the start of the
		
00:23:35 --> 00:23:39
			successor is gonna lag by certain
number of days after the start of
		
00:23:39 --> 00:23:43
			the predecessor. If it's a finish
to finish the completion of the
		
00:23:43 --> 00:23:47
			second activity is going to lag a
certain number of days after the
		
00:23:47 --> 00:23:50
			completion of the first one, and
so on and so forth.
		
00:23:53 --> 00:23:57
			Two ways to present different
relationships. So if we have a
		
00:23:58 --> 00:24:01
			just an arrow spanning between the
end of an activity and the start
		
00:24:01 --> 00:24:04
			of the other one. It would be a
finish to start.
		
00:24:05 --> 00:24:09
			However, if we want to designate
the start to start, we can draw it
		
00:24:09 --> 00:24:14
			from the start of the activity to
the start of the successor, or use
		
00:24:14 --> 00:24:18
			the traditional finish to start
designation and put on it the two
		
00:24:18 --> 00:24:21
			letters representing the
connecting ends of the activity,
		
00:24:21 --> 00:24:27
			SS for start to start, or FF, for
finish to finish. Honestly, I do
		
00:24:27 --> 00:24:32
			not prefer this however you might
see it in some books or art or
		
00:24:32 --> 00:24:36
			articles or publications. I do not
use this one. So forget about this
		
00:24:36 --> 00:24:39
			one. We're not gonna use it to
designate start to start. This is
		
00:24:39 --> 00:24:45
			the one that we're going to use
which has less confusion, it shows
		
00:24:45 --> 00:24:49
			that the relationship is from the
start of the predecessor to the
		
00:24:49 --> 00:24:52
			start of the successor. And
usually, in most cases here, we're
		
00:24:52 --> 00:24:55
			going to have a positive number,
which represents a lag.
		
00:24:57 --> 00:24:59
			And similarly, for finish to
finish is going to be from the.
		
00:25:00 --> 00:25:03
			Finish of one activity here to the
finish of its immediate successor,
		
00:25:04 --> 00:25:04
			and so on.
		
00:25:07 --> 00:25:09
			Now, since we talked about
		
00:25:10 --> 00:25:14
			contiguous activities, which we
meant that these are activities
		
00:25:14 --> 00:25:19
			that once started, cannot stop
until the activity is complete,
		
00:25:19 --> 00:25:23
			the other option is called
interruptible activities, which
		
00:25:23 --> 00:25:26
			are activities that can be
interrupted, paused for a certain
		
00:25:26 --> 00:25:30
			number of days and then resumed at
a later date and completed at the
		
00:25:30 --> 00:25:34
			end. So we have two different
types of calculations. One of them
		
00:25:34 --> 00:25:37
			is going to be based on a
contiguous activity assumption,
		
00:25:38 --> 00:25:41
			and the other one is going to be
based on an interruptible activity
		
00:25:41 --> 00:25:44
			assumption. We're going to look at
both examples in a numerical
		
00:25:44 --> 00:25:49
			example that we're going to solve
in another lecture. So the
		
00:25:49 --> 00:25:52
			continuous the contiguous
activities cannot be interrupted.
		
00:25:52 --> 00:25:56
			And once started, they must
continue until they are finished,
		
00:25:59 --> 00:26:03
			for the finish to start
relationship in the forward pass,
		
00:26:03 --> 00:26:07
			the early finish is equal to the
early start plus the duration
		
00:26:08 --> 00:26:11
			and the early start of the
successor activity is going to be
		
00:26:11 --> 00:26:16
			the maximum of all predecessor
dates, which might be the largest
		
00:26:16 --> 00:26:20
			early finish of the previous
activities, plus any lag or
		
00:26:20 --> 00:26:23
			overlap values between the two
activities that's going to appear
		
00:26:23 --> 00:26:26
			on the arrow, or the relationship
between the activities
		
00:26:28 --> 00:26:32
			in the backward pass. Again, the
backward pass determines, or
		
00:26:32 --> 00:26:35
			provides the late dates, late
start and late finish for the
		
00:26:35 --> 00:26:39
			activity. It begins at the last
activity on the network moving
		
00:26:39 --> 00:26:44
			backwards, so the late finish of
the activity is going to be the
		
00:26:44 --> 00:26:49
			minimum of all the successors,
late start plus lag or overlap.
		
00:26:50 --> 00:26:53
			And the late start is going to be
the late finish minus the
		
00:26:53 --> 00:26:57
			duration, because we move from
right to left, subtract
		
00:27:00 --> 00:27:04
			in case of start to start again,
it's exactly the same concept.
		
00:27:04 --> 00:27:07
			We're going to look at the largest
number coming to the start of
		
00:27:07 --> 00:27:11
			this, this activity, whether it's
coming coming from the immediate
		
00:27:11 --> 00:27:16
			predecessors, whether it has lags
or overlaps and so on. We are
		
00:27:16 --> 00:27:18
			going to factor that into our
calculation.
		
00:27:21 --> 00:27:24
			In some cases, we might have
something called a dangling
		
00:27:24 --> 00:27:28
			activity or open ended activity.
This is not a good thing to have
		
00:27:28 --> 00:27:31
			in a network, but it might happen
in some projects. To give you an
		
00:27:31 --> 00:27:36
			example, something like
landscaping activities. If we're
		
00:27:36 --> 00:27:40
			talking about a five story
building, when can we start the
		
00:27:40 --> 00:27:45
			landscaping activities? Well, we
can start them as soon as the
		
00:27:45 --> 00:27:49
			enclosure of the building is
complete, so that we do not have
		
00:27:49 --> 00:27:53
			any heavy equipment on the outside
of the building. We still have a
		
00:27:53 --> 00:27:56
			lot of work to be done inside the
building, all the interior
		
00:27:56 --> 00:28:01
			finishing and so on and so forth,
but we can start the landscaping
		
00:28:01 --> 00:28:06
			at that point. Now, when does the
landscaping need to be finished?
		
00:28:06 --> 00:28:10
			It needs to be finished by the end
of the project. If the landscape
		
00:28:10 --> 00:28:13
			is going to take two months, and
the interior finishing is going to
		
00:28:13 --> 00:28:18
			take five months, if we start the
landscaping, once the enclosure is
		
00:28:18 --> 00:28:22
			complete, it's going to start, and
then it's going to be done in two
		
00:28:22 --> 00:28:25
			months. It still have, has three
months of total float until the
		
00:28:25 --> 00:28:29
			end of the project, because we are
still working on the inside. So in
		
00:28:29 --> 00:28:33
			this case, we say that this is an
open ended activity, or dangling
		
00:28:33 --> 00:28:33
			activity.
		
00:28:34 --> 00:28:38
			A dangling activity has either no
predecessors or no successors.
		
00:28:39 --> 00:28:43
			Should be avoided, as they reflect
the false amount of float. Again,
		
00:28:43 --> 00:28:47
			it would appear in this case that
the landscaping has a huge amount
		
00:28:47 --> 00:28:51
			of total float, but we can tie it
to other activities on the
		
00:28:51 --> 00:28:54
			construction site. The dates may
vary depending on whether the
		
00:28:54 --> 00:28:58
			activity duration is contiguous or
interruptible. We're going to see
		
00:28:58 --> 00:29:00
			that again in the numerical
example.
		
00:29:04 --> 00:29:08
			In case of finish to finish, the
finish of one activity controls
		
00:29:08 --> 00:29:11
			the finish of another its
successor, and it's used to relate
		
00:29:11 --> 00:29:16
			to activities that are done in
parallel or may have lags. So
		
00:29:16 --> 00:29:19
			again, same calculations would
apply a
		
00:29:24 --> 00:29:28
			a start to finish. As I mentioned
before, it's very rarely used, and
		
00:29:28 --> 00:29:32
			it's usually linked linking one
non construction activity, like a
		
00:29:32 --> 00:29:36
			marketing campaign, for example,
to some construction activities.
		
00:29:36 --> 00:29:40
			It's used to identify activities
whose starts are related to their
		
00:29:40 --> 00:29:41
			successors finish
		
00:29:44 --> 00:29:47
			difficult to identify a pair of
such activities in construction.
		
00:29:48 --> 00:29:51
			Again, do not worry about that,
because we're not going to have
		
00:29:51 --> 00:29:54
			many activities like that in in
our calculations,
		
00:29:57 --> 00:29:59
			as we discussed before, one of the
fatal loops.
		
00:30:00 --> 00:30:03
			In any network, one of the fatal
errors in any network is the
		
00:30:03 --> 00:30:09
			existence of loops. A loop is
activities going back and forth in
		
00:30:09 --> 00:30:13
			an unending fashion, so two or
more activities linked in a
		
00:30:13 --> 00:30:16
			circular manner. You say that
activity two is a successor to
		
00:30:16 --> 00:30:20
			activity one, and activity one is
a successor to activity two. So it
		
00:30:20 --> 00:30:23
			keeps the calculations keep going
in a circle, and that's a fatal
		
00:30:23 --> 00:30:27
			error. The software, if we use the
software, is going to give you an
		
00:30:27 --> 00:30:31
			error that you cannot operate in a
loop. It usually can be found in
		
00:30:31 --> 00:30:34
			relationships where the arrow
turns backward. It's a fatal
		
00:30:34 --> 00:30:38
			mistake that should be avoided at
all costs, and represents a faulty
		
00:30:38 --> 00:30:44
			logic. So this is basically a an
introduction about presence
		
00:30:44 --> 00:30:46
			diagramming methods or
		
00:30:48 --> 00:30:52
			activity on node. We are going to
see a in another lecture or
		
00:30:52 --> 00:30:55
			another example. We're going to
see a numerical example on how to
		
00:30:55 --> 00:30:58
			draw them and how to make the
calculations, and what's the mean
		
00:30:58 --> 00:31:03
			difference between ADM and PDM See
you in another lecture. You.